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3D Modelling using Blender

🎨 Blender & 3D Modelling Course

Create, Sculpt, and Animate Your Imagination

At Player Ready, we now offer a Blender-based 3D Modelling course for young people aged 10–19. Whether you’re joining us through Clubs, Alternative Provision (AP), Post-16 education, or from home through our Online Team, this course introduces the exciting world of digital creation and game design.


🧠 Who’s it for?

  • Clubs: Ideal for kids aged 10–16 who love games and want to learn how they’re made.

  • Alternative Provision (AP): Structured sessions with clear learning outcomes for creative and technical skill-building.

  • Post-16 Pathway: A taster of digital media and design, mapped to industry-relevant workflows.

  • Online Sessions: Delivered by our Online Team (Moos Army), available anywhere in the UK.

πŸ—‚οΈ Course Overview: 10 Sessions of Hands-On Creativity

Our beginner-friendly course covers the fundamentals of 3D modelling and introduces career-relevant concepts in design and game development. Each session builds on the last, empowering students to create, texture, sculpt, and animate their own 3D models.

Session Focus Key Activities
1 🧊 Blender Basics UI tour, basic shapes, Minecraft-themed starter task
2 πŸ› οΈ Modelling Tools Extrude, bevel, loop cuts β€” make a Fortnite-style pickaxe
3 🎨 Texturing Unwrapping and colouring, Minecraft skin-style texturing
4 🌍 Environment Design Modular modelling and trim sheets for creating scenes
5 🧟 Sculpting Intro to digital sculpting β€” ideal for monsters, characters
6 πŸ‘€ Character Design Silhouettes and paper sketches for creative characters
7 🧱 Character Blockout 3D modelling of basic body/clothing forms, intro to topology
8 πŸ’‘ Lighting & Posing Presentation basics and visual storytelling
9 🎞️ Animation Simple movement and keyframe animation
10 🌟 Portfolio Showcase Present, review and save your final 3D model

πŸ’Ό What Will Students Learn?

  • Blender interface and tools

  • Modelling using shapes, extrusions, and edits

  • Texturing and colouring 3D models

  • Sculpting techniques for organic forms

  • Basic character and environment design

  • Animation and rendering

  • Game-ready asset concepts: tri count, optimisation, hero assetsBlender session 2Session 5 – Sculpting


πŸ“ How We Deliver the Course

πŸ§‘β€πŸ« In-Person (Clubs / AP / Post-16)

  • Delivered weekly or intensively during holidays

  • Small group format in our venues: Truro, Exeter, Taunton, Portsmouth, Plymouth (and Basingstoke soon!)

  • OFSTED registered and eligible for Tax-Free Childcare

πŸ’» Online Provision

  • Delivered via our Online Team, available nationwide

  • 1:1 or small group format

  • Perfect for home-educated learners or flexible AP access


🎯 Outcomes & Progression

At the end of the course, students will:

  • Have a personal 3D model they designed and textured

  • Understand industry tools and terms (tri counts, UV maps, retopology)

  • Be ready to progress into more advanced digital design or animation

  • Gain confidence in digital creativity, project planning, and presentation


πŸ“ Enrol Now

Ready to start your 3D journey or offer this course to a young person?Β  Submit a referral here or use our Live Chat or Contact Form.

3D Modelling with Blender
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